| Name | Type | Description |
|---|---|---|
| artificer | magical talent | inventors and creators of magical objects |
| calling stone/chip | magical object | small pebbles or chips of stone capable of storing magical energy for use by spectrals |
| dowser | magical talent | someone able to detect objects or people by use of magic |
| dryads | race | a large humanoid race of tree-fae, often bears magic based in flora |
| dwarves | race | a shorter mountain dwelling race, often bears magic based in mining and smithing |
| elementalist | magical talent | someone able to create or manipulate temperature or specific elements |
| elves | race | average sized race from the mountains and forests, often bears magic based in healing and creation, able to cross for brief periods of time into the Void, all human-hybrids have some amount of elven bloodlines |
| fae/fairies- | race | the most ancient supernatural race within the Boundlands; the more closely related a race is to the original Fae, the more tied they are to the magic of the Boundlands |
| goblins | race | a smaller cavern dwelling race, often bears magic based in metalurgy and crafting |
| golem | magical object | an animated construct, powered by a heartstone |
| golemancer | magical talent | someone able to create or modify a golem and its heartstone |
| harpies | race | a large humanoid avian race from the mountains, often bears magic based in wind and weather |
| heartstone | magical object | a specific stone created by fairies, capable of holding magic and powering golem |
| humans | race | an average sized non-magical race confined to the Void |
| kelpies | race | a large aquatic shape-shifting race, often bears magic based in enchantments and glamour |
| lich | magical affliction | a person suffering from a disease of magical origin, often involving necromancy and self-inflicted |
| lorelei | race | a larger semi-aquatic race related to the orcs and the mer, often bears magic based in strength or speed |
| mer | race | an average sized aquatic race, often bears magic based in enchantment, shape-shifting, and water manipulation |
| nymphs | race | a smaller forest dwelling race, often bears magic based in enchantment and glamour |
| ogres | race | a large race from the hills, often bears magic based in dowsing and tracking |
| orcs | race | a larger race from both mountain and plains, often bears magic based in strength or speed |
| pixies | race | a tiny, forest dwelling fairy, usually bears magic based in flora |
| reapers | race | a larger race of ancient origin, usually bears magic based in spirit and shadow |
| rune | magical object | a mark with magical significance |
| selkies | race | an average semi-aquatic race, usually bears magic based in shape-shifting and animalism |
| shifters | race | an average sized race from the plains, usually bears magic based in shape-shifting and animalism |
| sparks | race | a tiny, fire dwelling fairy, usually bears magic based in fire and heat |
| spectral | creature | celestial spirits, sometimes willing to act as messengers in exchange for magical energy, though occasionally for their own purposes |
| sprites | race | a tiny, water dwelling fairy, usually bears magic based in water and cold |
| sylvan | race | an average sized forest dwelling race related to the fae and the dryads, often bears magic based in flora and defense |
| vampires | magical affliction | a person suffering from a disease of magical origin, often involving blood magic |
| wisps | race | a tiny, mountain dwelling fairy, usually bears magic based in wind and weather |